A classroom of twenty-five. A product for one.
Velocity is Voyager Sopris Learning’s flagship adaptive K–5 platform. I led the redesign from classroom research through interaction design and into the system that engineering built from — serving a student working alone and a teacher watching the whole room, in the same product.
challenge
Velocity had to serve two users at the same time — a student working independently and a teacher monitoring twenty-five at once — on aging school hardware in rooms where bandwidth was not guaranteed.
Those constraints weren’t abstract. They were the brief. Every decision had to hold up in a real classroom, not a design review.
transformation
Velocity’s wide range of activity types — cold read, highlight, drag-and-drop, guided practice — got mapped into one consistent interaction model. A shell, a structure, and a golden path from login to grade-level readiness.
The visual language said learning tool without saying enterprise software. Approachable, clear, age-appropriate. Never condescending to the kids or the teachers.
visual foundation
the system underneath every screen
Designed for the kid. Documented for the team.— design intent, voyager sopris velocity
result
2
users in one product — student and teacher experiences designed in parallel.
7
interaction types feeding the adaptive engine in real time.
1
full design system handed to engineering, ready to build from.
Let's make something work.
Boston & remote · Open to full-time & contract